The Impact of Blended Learning on K-2 Education

Ejuchegahi Anthony Angwaomaodoko

Abstract

Blended learning, characterised by integrating traditional face-to-face instruction with online educational resources, has gained significant attention in recent years as a promising approach to enhancing learning experiences across various academic levels. The current study presents a comprehensive review of blended learning methodologies tailored specifically for early childhood education, focusing on kindergarten through second grade (K-2) learners. It examines young learners' unique developmental characteristics and learning needs, considering how blended learning models can be effectively designed and implemented to optimise educational outcomes. Blended learning has been observed to possess more positive impacts while bearing in mind its flexibility and adaptability to meet the academic needs of diverse learners at their own pace. Therefore, the successful implementation of blended learning in K-2 settings requires careful consideration of the technological infrastructure available and teachers who are central to the success of blended learning.




Keywords


Blended learning; Face-to-learning; online learning; K-2 education; kindergarten

Full Text:

PDF


References


1. Nazarenko, A. L. (2015). Blended Learning vs Traditional Learning: What Works? (A Case Study Research). Procedia - Social and Behavioral Sciences, 200, 77–82. doi: 10.1016/j.sbspro.2015.08.018

2. Kumar, A., Krishnamurthi, R., Bhatia, S., Kaushik, K., Ahuja, N. J., Nayyar, A., & Masud, M. (2021). Blended Learning Tools and Practices: A Comprehensive Analysis. IEEE Access, 9, 85151–85197. doi: 10.1109/access.2021.3085844

3. Roy, S. (2023). Blended learning: The quest for excellence in 21st century. The Social Science Review: A Multidisciplinary Journal, 1(1), 20–25.

4. Gülbahar, Y., & Madran, R.O. (2009). Communication and Collaboration, Satisfaction, Equity, and Autonomy in Blended Learning Environments: A Case from Turkey. International Review of Research in Open and Distance Learning, 10 (2).

5. Sleator, R. D. (2010). The Evolution of Elearning Background, Blends and Blackboard. Science Progress, 93(3), 319–334. doi: 10.3184/003685010x12710124862922

6. Dey, P., & Bandyopadhyay, S. (2018). Blended learning to improve quality of primary education among underprivileged school children in India. Education and Information Technologies, 24(3), 1995–2016. doi: 10.1007/s10639-018-9832-1

7. Ustun, A., & Tracey, M. (2020). An effective way of designing blended learning: A three phase design based research approach. Education and Information Technologies, 25(1), 1529-1552. doi: 10.1007/s10639-019-09999-9

8. Avazmatova, M. M. (2020). Significance of Blended Learning in Education System. The American Journal of Social Science and Education Innovations, 507-511. doi: 10.37547/tajssei/Volume02Issue08-82

9. Yeigh, T., Lynch, D., Turner, D., Fradale, P., Willis, R., Sell, K., & Lawless, E. (2020). Using blended learning to support whole-of-school improvement: The need for contextualisation. Education and Information Technologies, 25(4), 3329–3355. doi: 10.1007/s10639-020-10114-6

10. Rasheed, R. A., Kamsin, A., & Abdullah, N. A. (2020). Challenges in the online component of blended learning: A systematic review. Computers & Education, 144, 103701. doi: 10.1016/j.compedu.2019.103701

11. Alsalhi, N. R., Al-Qatawneh, S., Eltahir, Mohd., & Aqel, K. (2021). Does Blended Learning Improve the Academic Achievement of Undergraduate Students in the Mathematics Course?: A Case Study in Higher Education. Eurasia Journal of Mathematics, Science and Technology Education, 17(4), em1951. doi: 10.29333/ejmste/10781

12. Mishra, P., & Kereluik, K. (2011). What 21st century learning? A review and a synthesis. Retrieved from https://www.learntechlib.org/primary/p/36828

13. Kocour, N. (2019). How Blended Learning Impacts Student Engagement in an Early Childhood Classroom. Retrieved from https://nwcommons.nwciowa.edu/education_masters/125

14. Muppalla, S. K., Vuppalapati, S., Reddy Pulliahgaru, A., & Sreenivasulu, H. (2023). Effects of Excessive Screen Time on Child Development: An Updated Review and Strategies for Management. Cureus. doi: 10.7759/cureus.40608

15. Akçayır, G., & Akçayır, M. (2018). The flipped classroom: A review of its advantages and challenges. Computers & Education, 126, 334–345. doi: 10.1016/j.compedu.2018.07.021

16. Jensen, J. L., Kummer, T. A., & Godoy, P. D. d. M. (2015). Improvements from a Flipped Classroom May Simply Be the Fruits of Active Learning. CBE – Life Sciences Education, 14(1), ar5. doi: 10.1187/cbe.14-08-0129

17. Larsari, V. N., Dhuli, R., & Chenari, H. (2023). Station Rotation Model of Blended Learning as Generative Technology in Education: An Evidence-Based Research. Lecture Notes in Networks and Systems, 441–450. doi: 10.1007/978-3-031-29857-8_45

18. Fazal, M., & Bryant, M. (2019). Blended learning in middle school math: The question of effectiveness. Journal of Online Learning Research, 5(1), 49–64.

19. Alshahrani, A. (2023). The impact of ChatGPT on blended learning: Current trends and future research directions. International Journal of Data and Network Science, 7(4), 2029–2040. doi: 10.5267/j.ijdns.2023.6.010

20. Flynn, R. M., Wong, K. M., Neuman, S. B., & Kaefer, T. (2019). Children's attention to screen-based pedagogical supports: an eye-tracking study with low-income preschool children in the United States. Journal of Children and Media, 13(2), 180–200. doi: 10.1080/17482798.2019.1575887

21. Hesse, L. (2017). The effects of blended learning on K-12th grade students. Retrieved from https://scholarworks.uni.edu/grp/116/

22. Cheung, A. C. K., & Slavin, R. E. (2013). The effectiveness of educational technology applications for enhancing mathematics achievement in K-12 classrooms: A meta-analysis. Educational Research Review, 9, 88–113. doi: 10.1016/j.edurev.2013.01.001


Article Metrics

Metrics Loading ...

Metrics powered by PLOS ALM

Refbacks

  • There are currently no refbacks.




Copyright (c) 2024 Ejuchegahi Anthony Angwaomaodoko

Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 International License.